Nintendo Won E3 by a Landslide
Nintendo Won E3 by a Landslide
We’re in a wacky time for gaming. A time when all of the gaming platforms, from Switch to PC, are holding arms across the campfire, singing folks songs and sharing a beer. For the primary time in gaming historical past, we’re seeing unity and teamwork within the trade as an entire, and in flip, the trade is flourishing. So why was the huge E3 gaming convention so off this yr?
To make clear, E3 wasn’t dangerous, it simply lacked substance—particularly when it comes to gameplay. In my view, it is as a result of we’re within the twilight years of the present console generation. When a platform is engaged on a future console that it isn’t prepared to indicate, its E3 presence tends to be lackluster. Sony (of PlayStation) determined to sit down this yr out solely; with the following generation rushing towards us, it looks like it simply did not have something large to disclose but.
The consoles could also be associates, however that does not imply we’re not going to make a contest out of who introduced the most hype-worthy news to the desk. With Sony out, that leaves our remaining contestants as: Microsoft’s Xbox, EA, Bethesda, Devolver, Ubisoft, Square. Enix, and at last, the golden boy of gaming, Nintendo. Right here’s our rundown of the very best—and worst—from every contestant’s E3 2019 presentation, and our choose for this yr’s E3 champion.
Microsoft did not give us gameplay.
The overarching drawback with this yr’s E3 was the shortage of precise gameplay, and nobody suffered extra from this than Microsoft. The Xbox showcase ought to have been the top of E3. The group at Microsoft has been completely killing it with gaming innovation and collaboration currently, and I used to be excited to see extra. Don’t get me mistaken, there have been a ton of titles teased, together with a brand new Halo, the superior Gears 5, Cyberpunk 2077 with Keanu Reeves, Elden Ring, and extra. There have been myriad triple A and indie titles, to not point out Mission Scarlett, the following generation of Xbox consoles.
So why did not it really feel like a triumph? Purely as a result of it lacked gameplay. Whereas each game Microsoft showed off was beautiful, we by no means noticed way more than pre-rendered lower scenes, inflicting an odd disconnect. Microsoft introduced the warmth, however the execution wasn’t fairly proper. (However none of this issues anyway, as a result of the Battletoads remake appears to be like fucking superior.)
EA showed off Star Wars (and not much else).
EA began early this yr and made its main bulletins at EA Play main as much as the E3 conference. A brand new hero is coming to Apex Legends, there is a new Battlefield V map, FIFA bought road games again, and largest of all, there’s an really good Star Wars game popping out this yr. And EA showed off some Star Wars Jedi: Fallen Order gameplay as properly. I bought my arms on it, and it was superior. The fight was addictive and enthralling, and whereas not much is thought in regards to the plot, from the half I noticed, the voice performing and narrative appeared phenomenal. However total, EA was fairly uninteresting.
Bethesda lacked surprises.
General, Bethesda gave us issues to be excited for. Doom Everlasting appears to be like completely superb, and so does Deathloop. Wolfenstein: Youngblood looks like a blast. Fallout 76 is getting fastened, and it’ll have a battle royale mode. However it wasn’t a shocking or adrenaline-filled convention by any means.
Devolver was indie gold.
Devolver is my private favourite at E3. It all the time has some ridiculous, ultra-violent press convention, and this yr was no different. It debuted a brand new platforming battle royale game known as Fall Guys: Final Knockout, which appeared intense. There was also details about a game known as Carrion, the place you play as a killer alien, extra stuff on My Buddy Pedro, and even the premiere of a Devolver Bootleg assortment of games ripped off from Devolver (there are loads of them, as a result of it is some of the sensible growing groups on the market). General, this presentation was goofy and enjoyable, and an ideal embodiment of indie E3.
Ubisoft was predictable.
Ubisoft did okay. Actually, there’s not way more to say. Tom Clancy’s Rainbow Six Siege continues to be kicking with new, upcoming content material. Gods & Monsters appears to be like fairly cool. Ghost Recon Breakpoint has the Punisher and continues to be Ghost Recon, so individuals will play it. Ubisoft is launching a subscription service, and you may kick some main ass as a grandma in Watch Canines: Legion. Legion does present promise nonetheless, after some arms on time the mechanics and AI are fairly remarkably, positively giving the showcase some edge. General, it was not a foul show by any means, but it surely was all very predictable in the meanwhile.
Square. Enix debuted exciting Mana and Avengers news.
Square. Enix began with a bang, revealing a ton of news in regards to the Last Fantasy VII remake. And folk, as I discovered in a hands-on trial, it is badass. The mechanics are extraordinarily satisfying and permit for a close to excellent meld of conventional turn-based RPG technique and motion RPG gameplay. Square. Enix made loads of small shock bulletins, a private favourite being the return of the Mana collection, with the Assortment of Mana now out and Trials of Mana coming quickly. Square. also had loads of Switch news, with the reveal of a cell model of the Crystal Chronicles remaster coming this winter and a Last Fantasy VIII remaster coming quickly. Past that it was heavy on the JRPG aspect of issues, which is nice when you love JRPGs.
The showcase ended with an extended section on the brand new Marvel’s Avengers game. Not much was revealed, however the gameplay proven through the convention is promising, particularly when coupled with the multiplayer/co-op concepts. General, Square. Enix channeled some shock and pleasure into its convention.
Nintendo won by a landslide.
Whereas the remainder of the convention had its up and downs, Nintendo got here out and crushed it in a collection of massive, and albeit shocking, bulletins. We bought two new Smash DLC characters: Erdrick from Dragon Quest, and my private favourite, Banjo from Banjo-Kazooie. Actually, I don’t know if I might have survived it if Banjo Threeie had been introduced. Anyway. Nintendo proved itself the E3 winner inside minutes of its presentation, and it simply stored getting higher. Proper after the surprising Banjo announcement, it showed off footage from a Legend of Zelda: Breath of the Wild sequel, and everybody misplaced their minds.
There was a great deal of different Nintendo news. Contra is again. The exceptional Cadence of Hyrule was simply launched. Animal Crossing: New Horizons did get delayed, however we noticed some gameplay, and it appears to be like cute. Nintendo gave us a mountain of recent Luigi’s Mansion three news. (Personally, this is among the games I’m most excited for, what with full co-op each on-line and on the sofa.) We noticed superb gameplay from the remake of Hyperlink’s Awakening, which now has a September 20 launch date.
Nintendo has a historical past of giving both excellent or very dangerous E3 displays. It normally dumps loads of details about a handful of games. However this yr, Nintendo broke kind, exhibiting us title after title, and most significantly, gameplay for almost each title. Nintendo won by a landslide largely as a result of that gameplay.
Whereas we’re in a implausible time for avid gamers, with tons of choices for streaming and portability due to unity among the many trade, E3 2019 proved all the way down to the core why Nintendo (and a few indie builders) has been ruling the market currently. It comes all the way down to pure enjoyable. Players love tech that appears nice, however we’d like issues that play nice, too. Whereas I believe there’s loads of good on the horizon, and the awkwardness of this E3 was partly as a result of rising pains with the upcoming generation, everybody might take some cues from Nintendo for subsequent yr.